Tuesday, May 6, 2014
Lost Heroes Screening - Canadian Superheroes on the big screen!
Thursday, July 2, 2009
The Maple Leaf Forever – Captain Canuck Vol. 1

Ken Ryan pose with issue 4.
It’s unlikely that we’ll ever see the Captain Canuck back-up strips either. There were two short, uninspired Catman stories and the serialized Jonn, a sword and sorcery mini-epic. But the most dearly missed will Aubin’s delightful mini-features: the wacky Chaos Squad and the fantasy-based serial Beyond. It really was delightful work.Friday, April 10, 2009
TGIF TCAF!: The Comics are dead, long live the comics! And, hooray for the Toronto Comics Arts Festival!
It's a time of upheaval in the publishing industry and in the comic industry as well. The end of 2008 and early 2009 saw layoffs and schedule readjustments at Digital Manga, Tokyopop (including several books and series cut from their publishing slate), and at Viz Media so a recent restructuring of Devil's Due is no surprise. And
Some have blamed the economy for the slowing of the manga sales juggernaut, others say supply has simply caught up with demand as the market has seen freakish growth over the last decade. Even small announcements like new Ontario tax credits for publishers (examined here at the Quill & Quire website) fail to excite anyone with the possibilities.
With all this and all the crazy hubub over Diamond's new wholesale minimum cut-off policy, it's kind of refreshing to read the business-as-usual attitude from Drawn & Quarterly's Associate Publisher Peggy Burns in Chris Mautner's Robot 6 interview over at www.comicbookresources.com. After hearing so much frustration about the death knell of the old stylefloppy comic book, she sums it up from a purely business perspective.
Look, when our artists decide to create their work in the pamphlet format, they are making a decision that this will just be sold in comic stores. When the main distributor for comics stores decides to institute minimums that may affect their work in pamphlet form, we — as both their publisher and not just their biggest fan — have to have an honest conversation with the artist if this is the best way to publish their work and if we, as a company, can continue to publish it as a pamphlet to a declining audience that is beyond our control, no matter how good the comic. The alternative of publishing books to an increasing audience is a win-win situation for everyone involved — author, publisher, retailer, distributor. This may sound like a sacrilege — such an obvious mixing of art with business. I would imagine our artists and fans know that we place art before commerce about 99% of the time, more often than not, to our disadvantage.So many established publishers are hesitant to make a decision about what to publish and how to adapt at a time like this, it creates a bit of a vacuum and opportunity exists for those who will take it. As Steven Grant notes in his latest Permanent Damage column on what it really means to "break into" the comics business, there are more avenues for doing comics available to all than there have ever been before.
The "comics business" is far bigger and more fractured than it was in 1978, when I broke in, and Marvel and/or DC are no longer "the comics business," no matter how much fanzines and newssites and their own propaganda push that notion. "The comics business" is all over the place: newspaper strips, online comics, manga, animation, mini-comics, indie comics, alt-comics, original graphic novels... It doesn't matter whether any of these have the critical mass to challenge Marvel/DC "hegemony," it only matters that your contribution pulls in enough eyes to make it worthwhile for you. Which doesn't necessarily mean you'll be making money in a hurry, or at all. The question isn't really income but audience. Build a large enough, faithful enough audience and you will end up making money. There are all kinds of ways to make money.
Audience is the true grail now, not assignments.
The year before he was inducted himself, I managed to convince Quebec bande dessinnée legend Pierre Fournier to serve as a judge on the Hall of Fame Committee for the Joe Shuster Canadian ComicBook Awards. I remember how confused he was over the distinction we made between comics and comic books.
"In Quebec," Pierre assured me (and, as near as I can tell from my limited perspective, in Europe and most of the non-North American world), "there is no such distinction. The comics are the comics whether they appear in the newspapers, in a graphic novel, on the internet or in a comic book." In short, comics are bigger than the form in which they appear. That may define how they are presented in each case, but it doesn't define the medium itself.
The Comics aren't dead, people. Neither is music. They way we interact with and receive them is ever-changing, though. Want proof? Events like the upcoming Toronto Comics Arts Festival celebrate comics in all their varied glory. More information on this year's event can be found here.
When I see the massive public attendance and enthusiasm for the bi-annual event it always reaffirms to me that the comics aren't dead, nor is a general love and passion for them. The form is merely adapting to new forms of distribution.
Embrace change and you discover that all the things you love about comics are still around, somewhere.
Friday, March 27, 2009
Comic Canucks - Derek of Bras d'Or
And this is one case where the comics seem incapable of exaggerating their character's feats of strength!
First, a little background…
The Dictionary of Canadian Biography Online assures me that Angus MacAskill was born in 1825 on Harris in the Hebrides, Scotland (though the Angus MacAskill Museum page at www.undiscoveredscotland.co.uk's page on the MacAskill museum insists he was born "at the north end of the island of Berneray, in the Sound of Harris"). Angus was the fourth child of Norman McAskill and Christina Campbell, whose brood would eventually number either ten or thirteen, depending on the source. Somewhere's about 1831 the whole family immigrated to Cape Breton and settled on a farm on the south side of St Ann's Harbour. The district was dubbed "Englishtown" because the current inhabitants "had not the Gaelic".
As a baby, Angus was so small he was not expected to survive but he would more than confound that prediction. Though a normal-sized child, Angus soon sprouted. By 14 he was large enough to have earned the nickname Gille Mor (Gaelic for Big Boy) and by his twenties was so tall his father lifted the roof of the family home and raised the ceilings of the kitchen and living room. Kind of a seventeenth century Extreme Makeover: Home Edition without the helpful sponsors.
By the age of 22 Angus had reached a full-grown height of 7 ft 9 inches, weighed between 425 to over 500 lbs., depending on your source and time period cited, and the palm of his hand was about a foot long. MacAskill’s gentle nature was such a contrast to expectations of one so large, that he “…endeared him to all who had the pleasure of his acquaintance", according to his obituary in The Acadian Recorder obituary of Aug. 16, 1863, by way of Wikipedia.
As with any tales passed on partly through word of mouth, the specifics vary, but the basics stay pretty consistent. One thing all accounts agree on is that Angus was unique in that that he was perfectly proportioned despite his size, with none of the usual growth abnormalities associated with such stature. TheHumanMarvels.com, a website devoted to amazing examples of the human race, explains:
In 1981 the Guinness Book of World Records recognized MacAskill as the largest true giant to have ever lived, the strongest man who ever lived and the man with the largest chest measurements of any non-obese man.MacAskill worked on his family's farm and as a fisherman to make his way. In a time when strength was respected above most else, the Gille Mor earned the respect of all and came to be known far and wide as the Cape Breton Giant or simply, Giant MacAskill. Though MacAskill’s immediate family were of normal dimensions, this article by Abagael MacAskill, one of MacAskill’s descendants reveals there was a precedent for Angus’ massive size.The distinction of his status as a ‘true’ giant hinges on the fact the Angus was purported to be free of any growth abnormalities. His stature was proportional in every way and his immense size and strength was due only to his natural genetic gifts.
During my travels I learned that Angus is not the only giant in the family line. His grandfather was called Neil Mor (Big Neil) and matched Angus in size. Written records are sketchy back that far so this is not "officially" documented- just passed down through the generations.MacAskill’s feats grew in renown long before crop failures and an economic downtown in 1847 and 1848 forced him to tour as a curiosity to earn money. Such demonstrations stemmed mainly from doing his chores as only he could accomplish them. This living, breathing “tall tale” could tip a half-ton boat to empty bilge water (a task that normally took six men) and set a 40-foot mast into a schooner “as easily as a farmer set a fence post in a hole”.
Still more fascinating is the history prior to this. The MacAskills were not a clan, but rather a sept of the McLeod clan. It is written that the McLeods considered the MacAskills the most favored servants because the whole tribe was known for their unusual size and strength back to their Viking roots!
…Almost two centuries have past since the birth of Angus and there have been no more giants. I can confirm from the family reunions that the present MacAskills are all of average stature.
He could could jog down the street with 300 lb barrels of pork under each arm or hold 50kg kegs by two fingers. People also claimed to have seen MacAskill lift a full-grown horse over a four-foot fence and once silenced taunting sailors by carrying a ship’s anchor (weighing in excess of 2700 pounds) down a wharf.
In the late thirties and early forties, young painter Adrian Dingle and his artist friends likely picked up many such tales and local colour as they traveled around to paint. The adventures of folk heroes like Giant MacAskill were oft repeated in magazines, newspapers, books and through word of mouth. So at the dawn of 1941, when Dingle conscripted those same friends into forming Hillborough Studio and launched the proudly canuck Triumph Adventure Comics, it made perfect sense to use some of that folklore to create a uniquely Canadian features.
Dingle famously combined elements of Inuit legends with a dose of science fiction to create Nelvana, the most beloved Canadian comic book character that no one really knows much about. For their contribution to Triumph, writer Glen Guest and artist A.L. Alexander recast MacAskill’s adventures into a modern setting and Cape Breton Island’s handsome young Derek MacGregor of Bras d’Or was born.
I’m not sure when Derek debuted in Triumph Adventure Comics, I haven’t seen issues 2 or 7 (the last of the Hillborough issues before selling the title, minus the Adventure part, to Bell Features). I can confirm he appears in issues three to five, with a promise of more tales to come. Truthfully, issue 3 sure reads like his first outing.
Other than some modern trappings, Guest and Alexander made little effort to differentiate their character from the real Giant MacAskill in Triumph Comics 3, quickly involving him in an incident taken from real life legend. According to a variety of sources, an American fishing vessel came to St. Anne’s to buy bait, and her Captain challenged the well-known MacAskill to a wrestling match. The Cape Breton giant refused and when the 300 hundred pound visitor verbally lambasted him, MacAskill lost his temper and tossed the brute over a woodpile ten feet high and twelve feet wide.
In the Derek of Bras d’Or yarn in Triumph 3, the unfortunate braggart is Rex O’Donnell, a champion wrestler from the big city. Guest and Alexander combined the infamous woodpile toss with another famous MacAskill tale; that of intimidating another tormentor by squeezing his hand until his fingers bed! As the city slicker runs off, never to be seen again, we know within the first three pages that Derek is one tough cookie!

In short order, Derek competes at the highland games, winning every event including the caber toss, hammer throw, hundred-yard dash and the broad jump. But a prize bull, likely enraged by the bagpipe music, breaks free, scattering the crowd and endangering a wee “Scotch Lassie” competing in the sword dance. Derek staggers the beast with one punch and saves the day.

Hillborough Studio was comprised of very accomplished artists with styles all their own and Alexander was no exception. His work on Derek resembles that of a woodcut, lending an element of verisimilitude to the folkloric storytelling. Despite his odd figure work at times, Alexander's work on Derek is full of detail and elegant etching, lending a real senses of place to its Atlantic Coast setting. It is quite similar in approach to American artist Harry G. Peter’s unique sense of design on Wonder Woman and Heroic Comic’s Man O’Metal feature, although it's unlikely he'd have seen Peter's work at so early a date. Their figures, animals, and action sequences are handled in comparable fashions.

approach to Derek of Bras d'Or.
That style is well-displayed in Triumph Adventure Comics 4 as Derek joins his friend Captain Angus Trites and his son John on board the Silverqueen for a deep seas expedition to harpoon swordfish. In a rare case of an animal giving as good as it gets in a contest with Derek, the impaled swordfish returns the favour to Derek’s dory, leaving them clinging to the side as the pierced hull fills with water.
On the way back to the harbour, the Silverqueen spots a modern menace in the form of an enemy U-Boat near Lundy’s Head (presumably near Lundy, Nova Scotia, in Guysborough County). Captain Trites signals a patrolling Canadian Corvette while Derek proves he’s crack shot as well as a pugilist by shooting out the U-boat’s periscope with the Captain’s rifle. The corvette’s depth charges force the blinded U-boat to surface. Derek helps take the survivors prisoner and wishes he weren’t too young to join the war effort directly.

I'm unfair to single this one, unusually sensual, page of Derek art by A.L Alexander out, but it does share something else with H.G. Peters Wonder Woman work; the tendency to send mixed gender and sexual messages with awkwardly kinky posing and situations!
Of course, some messages aren't so mixed...

But I digress...
In Triumph Adventure Comics 5, Derek’s storyline keels more toward typical comic stories of the day, while still maintaining a sense of the small, coastal town in which Derek lives. Derek stumbles upon an attempt the rob local bank, largely it seems, through his natural East Coast suspicion of outsiders, or anyone “from away”. Derek tackles the crooks as they flee the scene. Snake Eyes, the gang’s luger-wielding leader, is happy to shoot Slick-Joe, his safe cracker, to get at Derek but the giant is too much for them. He holds two of the gang members while the others disappear into the night with their loot. Still suspicious, Derek sees the remaining thugs pull away from the wharf with money meant to sponsor a dope deal.
The final panel asks, “Will Derek intercept this gangster mob?”
Sadly, I have no idea.
Anybody wanna send me the covers and contents of Triumph 2 and 7 so we can all find out? Pretty please?
Learn more about Angus MacAskill at his Wikipedia entry here, and at www.TheHumanMarvels.com.
More info on the Angus Macaskill Museums can be found here for the one on the Isle of Sky and here and here for the one in Englishtown, Nova Scotia.
A pic of MacAskill's grave in Nova Scotia can be found on Flickr, here.































